
Guile of Jura
Five MIT graduates. Two hapless feds. One persnickety gumshoe. At the center? One sociopathic profiteer. An incidental inquiry that ignites a deadly game of pursuits across a world of oceans — where global counterfeiters deal the cards and survival is measured by the hand played.
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The Story
When five MIT graduates cross paths with the mythical henchman Andre Jura, what begins as an incidental run-in spirals into a high seas, high stakes game of wits against a network of global counterfeiters operating beyond any jurisdiction. Jura is not a man you find — he is a man who finds you. And once he has, the only way out is to outthink him.
Equal parts espionage, cat-and-mouse thriller, and open-ocean chase, Guile of Jura is built for the screen — a story of intellect under pressure where every move is a bluff and every alliance is temporary.
Andre Jura
A name whispered across ports from Monaco to Macau. A henchman so effective he has become a myth. Some say he doesn't exist — that he's a story counterfeiters tell to scare each other. The five who met him know better.
The Collection
The book and Jura-inspired merchandise.
"Jura doesn't chase you. He arranges the ocean so that you swim to him."